February 15 Assignment
Due: Feb 22
On 2/15 we discussed the assets that will be placed in the SharePoint repository. Again, by way of email please identify which assets you believe are a part of your "deliverables." EVERYONE who is working on map dependent assets should visit the paper map(s) in HH 407 and make an overlay to the maps of the assets for which they are responsbile. Alphonso, Paul, Luis, Chris, Nick, Elizabeth and who else, have been volunteered to create the map for the junkyard. We will review this is horrible detail on 2/22.
EVERYONE regardless of which kind of asset they are working on should come to class on 2/22 with a text-based description, or drawing, or sound that defines the state of "low res" for that asset and a play for completing all necessary assets of their type by mid term.
Assets:
- Map dependent assets (will need to be implemented within HH-2
- Maps (contain entities, walls, skibox (entities))
- Characters
- Logic Triggers
- Sound/Music
- Props
- Lights
- Textures
- Particles
- Not map dependent, but will need to be implemented in HH-2
- 2-D interface elements
- Color pallet
- Cut scenes
- Tutorials (text)
- Support
- Half-life maintenance/compile
- Maya support
- SharePoint Administration