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Autonomous Maze Navigation
Summary
In this contest the contestant or team of contestants design and build
small self-contained robots to negotiate a maze in the shortest possible
time.
A Gold medal and a $250 Gift Certificate will be awarded to first
place.
A Silver medal and a $150 Gift Certificate will be awarded to
second place.
A Bronze medal and a $50 Gift Certificate will be awarded to third
place.
RULES
a) Contest Eligibility
1. The contestant(s) will submit their design in a document that will
include a summary description of their Robot, schematics, layout, Bill
of Materials (with associated costs) and code prior to the competition.
This information will be presented, in five minutes or less, and the
contestant(s) will answer any questions posed by the judges of their
design.
2. The Robot entry may be the effort of an individual or a team. In the
case of a team it should be possible to demonstrate that each individual
made a significant contribution.
3. A team may consist of up to five people.
4. Employees or their families of A-WIT Technologies, Inc. or any of
their affiliates may not participate in the Autonomous Maze Navigation
Contest.
b) Rules for the Robot
1. A Robot shall be self-contained (no remote controls). A Robot shall
not use an energy source employing a combustion process.
2. A Robot shall not leave any part of its body behind while negotiating
the maze.
3. A Robot shall not jump over, fly over, climb, scratch, cut, burn,
mark, damage, or destroy the walls of the maze.
4. A Robot shall not be larger either in length or in width, than 11
inches. The dimensions of a Robot that changes its geometry during a run
shall not be greater than 11 in x 11 in. There are no restrictions
on the height of a Robot.
5. The total cost of the Robot (in materials, labor is assumed to be
free) may not exceed $500.00. This is judged on actual cost and market
value of any donated materials used in the Robot. Contestants should be
prepared to present a list of materials and their market values to the
judges upon request. Since market values may vary from source to source,
contestants should be prepared with catalogs or quotes to confirm
unusual prices. The judge's decision shall be final in these matters.
6. Any violation of these rules will constitute immediate
disqualification from the contest and ineligibility for the associated
prizes.
c) Rules for the Maze
1. The maze is composed of multiples of an 11.25 in x 11.25 in unit
square. The maze comprises 7 x 7 unit squares. The walls of the maze are
3.5 in
high and 3/4 in thick (assume 5% tolerance for mazes). The outside wall
encloses the entire maze.
2. The sides of the maze walls are white, the tops of the walls are red,
and the floor is black. The maze is made of wood, finished with
non-gloss paint.
WARNING: Do not assume the walls are consistently white, or that the
tops of the walls are consistently red, or that the floor is
consistently black. Fading may occur; parts from different mazes may be
used. Do not assume the floor provides a given amount of friction. It is
simply painted plywood and may be quite slick. The maze floor may be
constructed using multiple sheets of plywood. Therefore, there may be a
seam between the two sheets on which any low-hanging parts of a Robot
may snag.
3. The start of the maze is located at one of the four corners. The
start square is bounded on three sides by walls. The start line is
located between the first and second squares. That is, as the Robot
exits the corner square, the time starts. The destination goal is the
four cells at the center of the maze. The destination square has only one entrance.
5. Multiple paths to the destination square are allowed and are to be
expected. The destination square will be positioned so that a
wall-hugging Robot will NOT be able to find it.
d) Rules for the Contest
1. Each contesting Robot is allocated a total of 10 minutes of access to
the maze from the moment the contest administrator acknowledges the
contestant(s) and grants access to the maze. Any time used to adjust a
Robot between runs is included in the 10 minutes. Each run (from the
start cell to the center zone) in which a Robot successfully reaches the
destination square is given a run time. The minimum run time shall be
the Robot’s official time. First prize goes to the Robot with the
shortest official time. Second prize to the next shortest, and so on.
Note again that the 10-minute timer continues even between runs. Mice
that do not enter the center square will be ranked by the maximum number
of cells they consecutively transverse without being touched. All mice
who enter the center square within their 10 minute allotment are ranked
higher than those who do not enter the center square.
2. Each run shall be made from the starting square. The operator may
abort a run at any time. If an operator touches the Robot during a run,
it is deemed aborted, and the Robot must be removed from the maze. If a
Robot has already crossed the finish line, it may be removed at any time
without affecting the run time of that run. If a Robot is placed back in
the maze for another run, a one-time penalty of 30 seconds will be added
to the Robot’s best time.
3. After the maze is disclosed, the operator shall not feed information
on the maze into the Robot however, switch positions may be changed.
4. If it is believed that the operator or anyone else for that matter
has fed information to the robot in any way shape or form that robot
shall be deemed disqualified. The judge's decision shall be final in
these matters.
5. The illumination, temperature, and humidity of the room shall be
those of an ambient environment. (40 to 120 degrees F, 0% to 95%
humidity, non-condensing).
BEWARE: Do not make any assumptions about the amount of sunlight,
incandescent light, or fluorescent light that may be present at the
contest site.
6. The run timer will start when front edge of the Robot crosses the
start line and stops when the front edge of the Robot crosses the finish
line. The start line is at the boundary between the starting unit square
and the next unit square. The finish line is at the entrance to the
destination square.
7. Every time the Robot leaves the start square, a new run begins. If
the Robot has not entered the destination square, the previous run is
aborted. For example, if a Robot re-enters the start square (before
entering the destination square) on a run, that run is aborted, and a
new run will be deemed begun, with a new time that starts when the
starting square is exited.
8. The Robot may, after reaching the destination square, continue to
navigate the maze, for as long as their total maze time allows.
9. If a Robot continues to navigate the maze after reaching the
destination square, the time taken will not count toward any run. Of
course, the 10-minute timer continues to run. When the Robot next leaves
the start square, a new run will start. Thus, a Robot may and should
make several runs without being touched by the operator. It should make
its own way back to the beginning to do so.
10. The judges reserve the right to ask the operator for an explanation
of the Robot. The judges also reserve the right to stop a run, declare
disqualification, or give instructions as appropriate (e.g., if the
structure of the maze is jeopardized by continuing operation of the
Robot).
11. A contestant may not feed information on the maze to the Robot.
Therefore, changing ROMs or downloading programs is NOT allowed once the
maze is revealed. However, contestants are allowed to:
• Change switch settings (e.g. to select algorithms)
• Replace batteries between runs
• Adjust sensors
• Change speed settings
• Make repairs
12. A contestant may not alter a Robot in a manner that alters its
weight (e.g. removal of a bulky sensor array or switching to lighter
batteries to get better speed after mapping the maze is not allowed).
The judges shall arbitrate.
13. If requested, a break will be provided for a Robot after any run if
another Robot is waiting to compete. The 10-minute timer will stop. When
the Robot is re-entered, the 10-minute timer will continue. The judges
shall arbitrate on the granting of such breaks.
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Important Dates |
12/31/08 - Early
Registration Ends
04/25/09 - 11a-1p Precipice Avoidance
04/25/09 - 3:30p-5p Maze
Navigation |
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