protected Rule[] conditionActionRules;
public Condition_Action_Table
(Rule[] r) {
conditionActionRules = r;
}
public Rule[] getConditionActionRules()
{
return conditionActionRules;
}
public Rule ruleMatch(Condition
c) {
for (int i=0; i<conditionActionRules.length; i++)
if (c.matches(conditionActionRules[i].fetchCondition()))
return conditionActionRules[i];
return null;
}
// Inherited abstract methods
// No updates
public void update (Percept
p) {};
public void update (Action
a) {};
}