Pro/Engineer One-Day Introductory Micro-Course

Ron Graham
With Brian Celeste, Dan Drury, Jason Hartman, and Wayne Poole

Introduction

Pro/Engineer is among the most powerful (and therefore among the most popular) computer-aided design (CAD) programs available today. Pro/E offers the user many functions and user-friendly operation, and is constantly being improved in both areas. It’s no surprise that Pro/E is now being used worldwide and is at the forefront of CAD software. More to the point, basic skills in Pro/E are highly sought on the job market, both in engineers and in designers.

The purpose of this micro-course is to give a new user of Pro/E familiarity with its most common functions, and to enable these users to continue to develop their skills on their own, without continuous training. We assume here that the new user is an engineer, or otherwise has some interest in mechanical design, but has no experience in any other CAD software.

The following are the basic skills with which we feel the user should become familiar:

It’s impossible to gain exhaustive knowledge of these subjects in a single day, but it is possible in a single day to create an assembly (consisting of basic parts) using techniques in all these areas. That first assembly will give the new user enough confidence to continue forward.

Some Notes About Pro/E

Pro/E is a product of Parametric Technologies Corporation, whose Web site has this to say about their software:

Pro/ENGINEER is the de facto standard for mechanical design automation – based on a parametric, feature-based, fully associative architecture – that delivers a comprehensive suite of solutions for all areas of the development process, from a product’s conceptual design and simulation through manufacturing.

The new user should take a few moments to be clear on the terminology used here:

We make the following assumptions:

Creation of a Part

Of all Pro/E’s modes, part creation is the most fundamental. You can create a part by sketching an outline of the part’s cross-section on a datum plane, aligning the outline with respect to the coordinate system, and creating a solid protrusion from the outline. Protrusions are often created by extrusion, though it’s also convenient at times to create a solid of revolution (or, shaft) about a coordinate system axis. The steps involved are as follows:

  1. Datum. A datum is a reference plane, used to define where in space the part is to be created. The space is completely defined by three orthogonal datums: users select two, and Pro/E generates the third. One datum is then selected as a sketch plane, on which the outline is drawn.
  2. Coordinate system. The intersection of the three datums is the origin of the part’s coordinate system; coordinate axes are formed by the intersections of each datum pair. Users select axes convenient to the creation of their part for alignment of some of the part’s features. Your view is normal to the sketch plane (unless you want to sketch in 3-D – not recommended for the beginner). Protrusions are created normal to the sketch plane, toward you.
  3. Sketch. Pro/E’s Sketcher feature allows you to be casual in defining the geometry of a part: it assumes anything "close" to horizontal actually is horizontal, and so on. On the other hand, the Sketcher won’t allow you to create a part from the sketch until it’s completed; and the sketch isn’t complete unless you provide exactly enough information to dimension the sketch.

The general steps in sketching are as follows:

The Pro/E Sketcher has the following internal rules for dealing with features that are "close":

  1. Protrusion. Select an extrusion depth (if extruding the protrusion) or an angle of rotation (if rotating a shaft) or a sweep characteristic (for a sweep or blend, in which the profile changes from beginning to end of protrusion). If the extrusion is successful, you’ll see the message "all elements have been defined.
  2. Preview. Preview the resulting 3-D object. If it’s OK, accept it and save it. Otherwise modify dimensions and regenerate.

Addition of a Feature

Often, users want to add a feature to parts they’ve created. Typical features include holes, cuts, and slots. To add a hole:

To add a cut or a slot:

As with the original shape, anything that doesn’t regenerate properly can be modified. And once these features are completed, you may add fillets or chamfers to the resulting part in 3-D as you would fillet or radius an original 2-D sketch.

Patterned features: a single hole can be replicated in a pattern by defining the pattern characteristic (e.g. angular increment of radial placement).

Copied features: a protrusion (for instance) can be copied to another location on the part by defining the surface on which the copy is to be moved, and the distance (for translation) or angle (for rotation) of the move from the original. The copy may then have its dimensions changed if you desire.

Combining Parts into an Assembly

Assembly is another mode within Pro/E. Within Assembly, all constraints on individual parts are defined:

As in part creation, an assembly is ready for your review and acceptance when regeneration is completed successfully.

References

Toogood, R. Pro/E Tutorial Release 18/19. Edmonton, Alberta: ProCAD Engineering, Ltd. 1998.

Parametric Technologies Web site, http://www.ptc.com/products/proe/.