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A fallacy involves a discontinuity in logic which,
if detected by your audience, undermines your argument.
Here are some examples:
Pathos -- your connection to the
audience's emotions and needs
- The appeal to evidence that can't be examined
- The argument that natural design infers a designer
- The appeal to what others are doing or have done,
or the appeal to what you assume others do
- common practice ("the way it's done")
- tradition ("the way we've always done it")
- popularity/bandwagon ("everybody's doing it")
- Provincialism/"The devil you know"
- The red herring (evidence that may or may not
be true, but which definitely distracts the
audience from more important flaws in your
argument)
- The NEW charitable pleas (and scams that look
like charitable pleas) arising in the wake of,
and invoking the memory of, the 9/11 tragedy
Ethos -- the audience's view of
your credibility
- The appeal to false authority
- Ad hominem (the act of attacking the arguer
instead of the argument)
- Strawman (an oversimplification of an opposing
argument which is much easier to burn to a crisp
than the argument itself)
References
An index
of logical fallacies, including examples and tactics
for dealing with them
Logos -- the facts and how
they're organized
- Begging the question (restating your claim in
different words; circular reasoning -- this
begs the audience to question your judgment :-))
- Assuming a part can't fail because it hasn't
failed; stating that it hasn't because it can't
- "I like it because it's good; it's good because
I like it."
- The no-win scenario (a caricature of an
argument in which all possible outcomes are
bad)
- "When did you stop beating your wife?"
- The zero-sum game (a type of no-win scenario
in which there are only two opposite outcomes,
both bad or having bad side effects)
Both the Zero-Sum Game and the No-Win Situation arise from
oversimplification of a problem.
- With zero-sum, we can't find face-saving choices. Do we
under-inflate tires and risk blowouts? Or inflate properly
and risk flipping our SUVs?
- With no-win, we're blind to possibilities we can't see
readily by the strength of whatever's obvious. Do we
- extend the design stage and watch our market window close?
- manufacture an incomplete design?
- design fast and get sloppy?
- intentionally cut corners?
- abandon the project altogether?
- force increased progress reports until the problem goes away?
- The broad brush (assuming a small population
has characteristics representative of a large)
- "All engineers are nerds." :-)
- The slippery slope (assuming that a single
action will lead to a sequence of worsening
results; a "domino effect")
- Mistaking correlation with cause-and-effect
(this often happens in failure investigations)
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