Computer Science Professors Win Microsoft Game Development Grant
Congratulations to Ursula Wolz, Mike Martinovic and Jikai Li for
winning a Microsoft Research Computer Gaming Curriculum RFP grant
in the amount of $80,000. This is one of only 3 proposals chosen nationwide.
This proposal was written in conjunction with Anita Allyn, Art, Terrence
Byrne, Communications Studies, Robert Young McMahan, Music, Kim Pearson,
English and Interactive Multimedia, Philip Sanders, Art and Interactive
Multimedia.
The proposal, entitled "Advanced Interdisciplinary GameDesign
and Architecture Courses", includes the creation, and dissemination
of new curriculum that introduces the fundamentals of computer science
within the paradigm of computer game development. Dr.Wolz said "My
joy is that this was a real collaboration and evidence that interdisciplinarity
can thrive at TCNJ!" Dr. Wolz' proposal identifies and explains
the importance of teaching standard computer science principles complemented
by those related to computer game production. According to Microsoft,
"Combined with the relevant core computer science concepts, these
new approaches will produce dynamic, engaging courses that deliver
sensory tangible results. Put another way, this effort is meant to
enhance CS courses by bridging the abstract with the concrete. Computer
game production also fosters teamwork and multi-disciplinary efforts."
The announcement of this grant by the Microsoft Research Office included
the comment: "Your proposal captured the breadth and vision of
our RFP."
The resulting materials will be placed in the public domain and will
be presented at an appropriate conference, such as ACM SIGSCE. Best
wishes to the entire development committee for an exciting, productive
and rewarding year of innovative curriculum design!
