Animation Introduction, U. Wolz Sp 09

Its a bit harder to "read" Processing programs. Contrast how animation is done.

An example of the baseline Processing image,. It contains an empty setup and empty draw Scratch Image with green flag and forever bricks

 

 

 

Contrast the following two:

EvilTwins.sb (a Scratch program)

TwoBoxExample (Procesing)

The sketches below should be viewed in order. Read comments at the top and try to solve some (or all!) of the challenges. The code is deliberately not comments. Add comments.

Send questions to wolz at tcnj dot edu

1. Face

2. FaceWinking

3. Linear (remix from Examples)

4. LinearBox

5. Accelearating Box (remix from Greenberg chpt 4)

6. fallingProjectile

7. toVanishingPoint

8. fromVanishingPoint

9. CosTrail

10. CosSinTrail